KS3 Computer Science
Computer Science is a very fast changing discipline. Our intention is to prepare pupils to know today’s technology and today’s programming styles, and to learn for tomorrow’s technology such as AI. It is also important to understand presentation and word-processing tools. Computing reaches all sectors of society and as Bristol has a vibrant creative sector, it is important that this is reflected in students’ learning. This is the reason the students learn how to plan, design and create an interactive presentation and a game.
As our Computer Scientists move through the curriculum they will focus on the following threads that run through each year and each unit:
- Online safety
- Algorithms
- Programming structures
- Problem solving
- Computational thinking
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Year 7 |
Year 8 |
Year 9 |
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Digital Literacy Computing develops rapidly. This unit aims to get back to basics. Typing skills, word processing, presentations and searching for information effectively are all covered. Number Bases Hardware & Software What components make up a computer and how do they Algorithms & programming
E Safety |
Algorithms Computational thinking – abstraction and decomposition. Problem-solving; bridges of Konigsberg, Knight’s tour and a variation of the travelling salesman Flowol Using flowcharts to write algorithms Programming Selection and Iteration. Arithmetic operators Programming graphics
AI What is AI? Where is it used? What is a large language model? Turing tests and chatbots. The Ethics of AI E Safety How do companies collect and use data about us? How might our digital footprints shape our future? How does social media affect our relationships? Cyberbullying App Development |
Computational Thinking (CT), Algorithms & Programming Functions and parameters. Problem-solving using these tools. Systems Security
Interactive Multimedia Project This is a project designed to develop a range of skills; planning, researching, designing, creating and evaluating. It will be based around a scenario and will involve how to use the Internet effectively to find information, including how to spot bias. The finished product will be an online brochure comprising text, graphics and video. Game Design Using Construct3 to plan, design, create and test a game through programming. E Safety How does social media try to hook us and what can we do about it? |







